L o a d i n g

Academic Publications

Research papers published in peer-reviewed journals and conferences

A Physics-Constrained Learning Approach for Active Tracking of Dynamic Objects from a UAV

AIAA Scitech Forum 2025

This paper proposes a hybrid perception and control framework for real-time vision-based active tracking of flying targets using unmanned aerial vehicles (UAVs). The perception module integrates a YOLO-based detector with a KCF tracker to ensure consistent 3D pose estimation of fast-moving aerial targets, while minimizing computation overhead. The estimated target state is then fed into a Proximal Policy Optimization (PPO)-based reinforcement learning controller trained in simulation, which computes optimal chaser UAV actions that account for system dynamics and physics-informed constraints such as velocity and field-of-view limitations. The framework is first trained and evaluated in the AirSim simulation platform and then successfully deployed in a physical lab setting using a Crazyflie nano drone, demonstrating robust sim-to-real transfer, improved tracking stability, and energy-aware maneuvering in GPS-denied environments.

Scalable and Load-Balanced Coverage Path Planning for Multiple UAVs Surveying Non-Convex Areas

SSRN Preprint (under review at Robotics and Autonomous Systems)

This paper introduces SCoPP, a novel coverage path planning framework for multi-UAV teams operating in complex, non-convex environments with discontinuities like no-fly zones. It ensures workload balancing and fast path generation, with extensions for prioritizing critical waypoints and deadlines. Extensive experiments, including a 3-UAV field deployment and large-scale simulations up to 150 UAVs, demonstrate its scalability, efficiency, and applicability to time-sensitive missions like post-flood surveys.

An Open-Source Hardware/Software Architecture and Supporting Simulation Environment to Perform Human FPV Flight Demonstrations for UAV Autonomy

AIAA Scitech Forum 2024

This paper presents an open-source architecture for conducting human-guided FPV flight experiments using a low-cost F450 quadcopter with Pixhawk. The system supports dual-view video, synchronized telemetry logging, and full control access via a Python-based GUI. A digital twin simulation environment, built in AirSim and Unreal Engine, enables hardware-in-the-loop (HITL) testing via Pixhawk, supporting scalable training and validation of autonomous UAV agents.

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