Build Log
  

Rebuild started: Project: XFace, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\Users\Chuck\Downloads\XFace\XFace Source Code\XFace\Debug\RSP00000127122924.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_LIB" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W2 /c /ZI /TP ".\src\XEngine\AuxXFace.cpp"

".\src\XMath\XMath.cpp"

".\src\XMath\raytri.cpp"

".\src\XMath\Quaternion.cpp"

".\src\XMath\Perlin.cpp"

".\src\XMath\Matrix4.cpp"

".\src\XFaceApp\XMLUtils.cpp"

".\src\XFaceApp\TaskHandlerBase.cpp"

".\src\XFaceApp\Task.cpp"

".\src\XFaceApp\Notification.cpp"

".\src\XFaceApp\ModelCamera.cpp"

".\src\XFaceApp\ApplicationBase.cpp"

".\src\XFace\XercesString.cpp"

".\src\XFace\RaisedCosInfluence.cpp"

".\src\XFace\PhonemeDictionary.cpp"

".\src\XFace\PHOLoader.cpp"

".\src\XFace\InfluenceCalculatorMaker.cpp"

".\src\XFace\HeadChannel.cpp"

".\src\XFace\FDPWriter.cpp"

".\src\XFace\FDPLoader.cpp"

".\src\XFace\FDPItem.cpp"

".\src\XFace\FDP.cpp"

".\src\XFace\FapFile.cpp"

".\src\XFace\FaceEntity.cpp"

".\src\XFace\FaceBase.cpp"

".\src\XFace\EyeChannel.cpp"

".\src\XFace\ExpressionChannel.cpp"

".\src\XFace\AnimProcessor.cpp"

".\src\XEngine\VRML97Loader.cpp"

".\src\XEngine\VRML1Loader.cpp"

".\src\XEngine\Transform.cpp"

".\src\XEngine\TgaFile.cpp"

".\src\XEngine\TextureManager.cpp"

".\src\XEngine\TextureLoaderGL.cpp"

".\src\XEngine\RenderManager.cpp"

".\src\XEngine\RenderList.cpp"

".\src\XEngine\RendererGL.cpp"

".\src\XEngine\OBJLoader.cpp"

".\src\XEngine\MorphController.cpp"

".\src\XEngine\MorphChannel.cpp"

".\src\XEngine\MorphBlender.cpp"

".\src\XEngine\ModelFileFactory.cpp"

".\src\XEngine\MeshManager.cpp"

".\src\XEngine\KeyframeInterpolator.cpp"

".\src\XEngine\IndexedFaceSet.cpp"

".\src\XEngine\GLPrerrequisites.cpp"

".\src\XEngine\Geometry.cpp"

".\src\XEngine\Entity.cpp"

".\src\XEngine\Drawable.cpp"

".\src\XEngine\DeformableGeometry.cpp"

".\src\XEngine\BmpFile.cpp"

".\src\XEngine\BinaryModelBatchLoader.cpp"
]
Creating command line "cl.exe @"c:\Users\Chuck\Downloads\XFace\XFace Source Code\XFace\Debug\RSP00000127122924.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Users\Chuck\Downloads\XFace\XFace Source Code\XFace\Debug\RSP00000227122924.rsp" with contents
[
/OUT:"lib/XFaced.lib" ".\Debug\AuxXFace.obj"

".\Debug\BinaryModelBatchLoader.obj"

".\Debug\BmpFile.obj"

".\Debug\DeformableGeometry.obj"

".\Debug\Drawable.obj"

".\Debug\Entity.obj"

".\Debug\Geometry.obj"

".\Debug\GLPrerrequisites.obj"

".\Debug\IndexedFaceSet.obj"

".\Debug\KeyframeInterpolator.obj"

".\Debug\MeshManager.obj"

".\Debug\ModelFileFactory.obj"

".\Debug\MorphBlender.obj"

".\Debug\MorphChannel.obj"

".\Debug\MorphController.obj"

".\Debug\OBJLoader.obj"

".\Debug\RendererGL.obj"

".\Debug\RenderList.obj"

".\Debug\RenderManager.obj"

".\Debug\TextureLoaderGL.obj"

".\Debug\TextureManager.obj"

".\Debug\TgaFile.obj"

".\Debug\Transform.obj"

".\Debug\VRML1Loader.obj"

".\Debug\VRML97Loader.obj"

".\Debug\AnimProcessor.obj"

".\Debug\ExpressionChannel.obj"

".\Debug\EyeChannel.obj"

".\Debug\FaceBase.obj"

".\Debug\FaceEntity.obj"

".\Debug\FapFile.obj"

".\Debug\FDP.obj"

".\Debug\FDPItem.obj"

".\Debug\FDPLoader.obj"

".\Debug\FDPWriter.obj"

".\Debug\HeadChannel.obj"

".\Debug\InfluenceCalculatorMaker.obj"

".\Debug\PHOLoader.obj"

".\Debug\PhonemeDictionary.obj"

".\Debug\RaisedCosInfluence.obj"

".\Debug\XercesString.obj"

".\Debug\ApplicationBase.obj"

".\Debug\ModelCamera.obj"

".\Debug\Notification.obj"

".\Debug\Task.obj"

".\Debug\TaskHandlerBase.obj"

".\Debug\XMLUtils.obj"

".\Debug\Matrix4.obj"

".\Debug\Perlin.obj"

".\Debug\Quaternion.obj"

".\Debug\raytri.obj"

".\Debug\XMath.obj"
]
Creating command line "lib.exe @"c:\Users\Chuck\Downloads\XFace\XFace Source Code\XFace\Debug\RSP00000227122924.rsp" /NOLOGO"
Output Window
  
Compiling...
BinaryModelBatchLoader.cpp
BmpFile.cpp
  Adding GLaux lib...
DeformableGeometry.cpp
Drawable.cpp
Entity.cpp
Geometry.cpp
GLPrerrequisites.cpp
IndexedFaceSet.cpp
KeyframeInterpolator.cpp
MeshManager.cpp
ModelFileFactory.cpp
MorphBlender.cpp
MorphChannel.cpp
MorphController.cpp
OBJLoader.cpp
RendererGL.cpp
  Adding OpenGL lib...
RenderList.cpp
RenderManager.cpp
TextureLoaderGL.cpp
  Adding GLU lib...
TextureManager.cpp
Generating Code...
Compiling...
TgaFile.cpp
Transform.cpp
VRML1Loader.cpp
VRML97Loader.cpp
AnimProcessor.cpp
ExpressionChannel.cpp
EyeChannel.cpp
FaceBase.cpp
FaceEntity.cpp
FapFile.cpp
FDP.cpp
FDPItem.cpp
FDPLoader.cpp
  Adding Xerces lib (Debug)...
FDPWriter.cpp
  Adding Xerces lib (Debug)...
HeadChannel.cpp
InfluenceCalculatorMaker.cpp
PHOLoader.cpp
PhonemeDictionary.cpp
RaisedCosInfluence.cpp
XercesString.cpp
Generating Code...
Compiling...
ApplicationBase.cpp
ModelCamera.cpp
Notification.cpp
Task.cpp
TaskHandlerBase.cpp
XMLUtils.cpp
  Adding Xerces lib (Debug)...
Matrix4.cpp
Perlin.cpp
Quaternion.cpp
raytri.cpp
XMath.cpp
AuxXFace.cpp
Generating Code...
Creating library...
AuxXFace.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
Results
  
Build log was saved at "file://c:\Users\Chuck\Downloads\XFace\XFace Source Code\XFace\Debug\BuildLog.htm"
XFace - 0 error(s), 1 warning(s)