This map is used to demonstrate the distribution and magnitude of earthquakes that have occured in the last seven days as of February 19, 2016. The following map was created in Tilemill and uploaded through Mapbox Studio.
In order to create this map, I started by defining the properties of the basemap, including the outline of the landmasses and the definition of the country borders. I then used a file from the U.S. Geological Survey to depict the location and magnitude of the earthquakes, and edited their line width based on magnitude. Finally, I added a background layer to depict the ocean layer.
This map was based on the article "Mapbox Studio Classic Source Quickstart" from the Mapbox website. Like the previous map, this map focuses on earthquakes, but from a 2.5 week period rather than a one-week period. I created this map in Mapbox Studio Classic and uploaded it to Mapbox Studio.
To create this map, I started by creating a layer based on USGS data on earthquakes that had occurred in the last two weeks as of February 24, 2016. This involved entering descriptions for the data properties of the earthquakes and setting the projection and data source. I then created a background based on the "Satellite Afternoon" style, and added the earthquakes layer to the map through a CartoCSS stylesheet.
This map was based on the article "Mapbox Studio Cartography" by Stephen Smith. It shows the national, state, and water boundaries of the world, plus key highways. All these line properties feature multiple layers to make them appear to be a neon map. The following map was created in Mapbox Studio.
Making this map involved creating numerous layers of data based on basemap features included in Mapbox Studio. For each layer, I needed to create a border that would stand out on the map. This was particularly important for the country and state boundaries. These boundaries actually consisted of two layers: The layer in the background was a color, while the other layer was a brighter color so it would stand out. Finally, the highways consisted of three layers featuring varying widths and blur values.